The objective of the design is to create a Morphogenetic System using Recursive Trees to demonstrate an Emergent Morphogenetic behavior. This was achieved by developing a class with a branching system that progressively divides its Parent Veins into smaller Children Veins. The iterations applied here are in the the bump and velocity allowing the system to branch out in different ways. One could start from a Single vein that splits up into other veins, to  Veiny tree-like branching systems, to Slime growth simulations, and so much more. Having this Branching Iterations on the slider, provides a user interface where the branching system could be changed while it is growing, allowing for all sorts of interesting results.

The three images below represent the results produced respectively; at the lowest value of the slider range, generating a recursion that results in a simple split and spread, then at a range to produce a tree-like branching system, and finally when the values where being changed on the slider during growth.

The presence of the slider as demonstrated in the video, makes this form very interesting because the user is presented with the freedom to change the way the recursions are generated at one’s preference and come up with various creative forms that are self-controlled.

Morphogenetic Recursions – Veins is a project of IaaC, Institute for Advanced Architecture of Catalonia.
Developed at Master in Advanced Architecture, in 2017 by Antoinette El Chidiac
Tutor: Angelos Chronis
Faculty of Advanced Architecture.