INTRODUCTION TO PROGRAMMING AND PHYSICAL COMPUTING
Seminar Faculty: Angel Muñoz, Cristian Rizzuti and Bernat Morato

Multiple electronic devices are used every day but it is hardly known how they are really made, how they work or what is the technology standing behind. Electronic devices are intentionally designed to be a “black box” that cannot be opened or modified, they can be accessed only through the provided closed interfaces. However, thanks to open source hardware and software it is becoming possible to understand how technology works and also to build personalised devices and machines.


Credits: studios.disneyresearch.com/projects/

The Introduction to Programming and Physical Computing Seminar will provide an essential introduction to the world of open source programming languages and physical computing. In this seminar students will simultaneously learn basic programming and physical computing concepts. This will equip students with the necessary hardware / software for data sensing and actuations to conduct more advanced research and architectural proposals with embedded technology. The students will be introduced to the Arduino IDE and microcontroller as a platform to create devices that interact with their environment using sensors and actuators.

Faculty


Angel Muñoz is a Programmer from La Rioja in Spain. Passionate about art, science, music and retro-futurism, he started programming (self-taught) at the early age of 9.
In 2001 he moved to Barcelona where he began to work in international advertising agencies (EURO RSCG and Doubleyou). He also worked in the interactivity and multimedia departments for brands like Coca-Cola, AUDI, Danone, SEAT, Adolfo Dominguez, and more, winning various prizes in international advertising festivals such as Cannes, El Sol, among others.
In 2006, looking to extend the digital world to the physical world, he began developing an interest in open hardware and studied Electronic Product Design obtaining a Higher Vocational Training Qualification. He then began collaborating with the Hangar Medialab.
Since then he has also been collaborating on various projects, also with IAAC and the Fab Lab Barcelona Pro team, including The machine to be another, Omnipresenz. First Vision, Smart Citizen. Angel is now part of the IAAC Academic team as Physical Computing Expert.


Cristian Rizzuti is an interactive media artist working in Barcelona and Rome. Graduating in Visual and Multimedia Art, Cristian has achieved an M-IA Master course at IUAV University of Venice focusing on interactive immersive environments.
After his studies, Cristian has presented his works in major events and locations in Europe, such as Sonar Barcelona, MAXXI museum Rome, Venice Biennale, ZKM museum Karlsruhe. Always inspired by Science and mathematics, Cristian has focused his personal investigation on the role of human perception and the definition of synesthetic spaces and emotional sounds connected to the body.
Being inspired by digital arts, live media and interactive experiments, Cristian’s works can be described as light sculpture installations.


Bernat Morato is a spanish IT engineer specializing in innovation and immersive technologies, mobile applications and automation, with experience in software development for multiple platforms, languages and patterns. After his studies at UPC he worked for 4 years as a museum experience developer for multiple institutions. He spent the last 5 years working as researcher and developer for Visyon, a leading innovation and VR company that develops and promotes emerging technologies.