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From reality to virtuality

The facade was made for Digital Fabrication subject importing to unity3D for visualizing the space under facade through the game.

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Make 3d model
In this case, I made two layer of objects that have two different materials.One is wood and the another one is translucent acrylic.

Apply materials

Add wood material on the first layer and add translucent acrylic material on the second layer.

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Materials sizes
In unity3D the materials size can be change by increasing or decreasing the tiling.

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Environment
The environment can be build by importing the environment folder which have trees and texture surfaces.

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Scaling
scale the object according to the tree size.

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Terrain
Create the platform which is terrain for walking.
terrain can be added texture, trees, grasses and topography.

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Apply physic to objects
Select to objects and apply rigid body and mesh collider otherwise you can walk through your objects.

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First person character
create first person character and drop it on the terrain.

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Gameify! is a project of IaaC, Institute for Advanced Architecture of Catalonia, developed at Master in Advanced Architecture in 2015/2016 by:
MAA Computational Design 2016 : Assignment 3
Student: Inthat Ueasak-aree
Faculty: Luis E. Fraguada
Assistant: Rodrigo Aguirre