Bleeding is a code based on the extraction of the brightness value of each pixel in any imported image and selecting the initial position of the emergent particle behavior based on a specific brightness value. Particles will move in many directions and different speeds trying to reach the closest “food” source. By this act, the particles will be simulating the deadly sea crossings of illegal migrants and refugees looking for better life conditions but unfortunately the will never find the way out.

 

 

 

 

 

 

 

 

 

Bleeding is a project of IaaC, Institute for advanced architecture of Catalonia developed at Master in advanced architecture in 2017 by:

Student: Michel Azzi

Faculty: Angelos Chronis