Forces of Nature||Morphing Realities||Kangaroo Engine

 

The idea of morphing the natural forces is done through the kangaroo plugin engine. The idea was based around the manipulation of a tensile structure with the natural elements like gravity, pressure and wind. The geometry is iterative in a way that it reacts based on the anchorage or the anchor points that the structure is connected to, with relation to the natural forces. The mesh is a simple rectangle where the edges and the diagonals act as the harbor for the anchorage. By manipulating and deforming the curves and the number of anchor points this project moves forward.

 

Pseudo Code |||

 

Iterations|||

 

Design Intervention|||

 

Architectural Application

 

Design Intervention

 

Animation|||