Digital Fabrication (the chip; the ripple; the matrix; the pipe)

January 14th, 2008 admin Posted in Uncategorized | No Comments »

THE PIPE

1-DESIGN PROCESS  

THE MATRIX 

1- DESIGN PROCESS

For this project, I extracted the 3-axis trumpet-like structure from a cube. Second, I made a cluster of warps (152), each one slightly different. Then, I filled the trumpet-like void within the cube with the warp cluster. Another boolean difference operation was done between the cube and the cluster. process2.jpg The warp cluster was affected by the boolean difference, and it seemed very interesting the fact that we can see the inner structure of the resultant form, which is the aglomeration of warps, and the negative spaces that emerged between them. The final model is achieved by incorporating some of the warps that were originally booled. process21.jpg

2-PRINTING PROCESS

The 3D printing process is a kind of archaeology. After one exports the final model as a stereolitography, it is imported to the CAM software that prepares it for printing. The printing process is made out of alternating layers of a specific powder and glue. As a result, the model needs to be “unearthed” to reveal itself. unearthing-process3.jpgAt this point, because the model is extremely fragile, it has to be treated very carefully in order to not break it. It hardens when a special resin is applied, binding it properly. The whole process takes approximately 15 hours.

3- FINAL MODEL

jav_final-model.jpg

javiolmeda.blogspot.com 

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Rejecting Materiality: In-forming Forms

December 27th, 2007 admin Posted in Digital Technologies | No Comments »

In collaboration with Luis Fernando Odiaga and Maite Bravo

Download a PDF version, and the written (.doc) version of the presentation.

Digital technologies has affected the very meaning of media-related disciplines. As architecture has increasingly become media-oriented, what strategies are being implemented at different scales, from objects to cities. The following presentation is the result of our research developed throughout this trimester.g01-informing_forms-2.jpgWe use the example of the reacTABLE as one on the possibilities of interaction, specifically with a digital interface to compose and construct music.g01-informing_forms-4.jpgNow we know there are some architects that are exploring similar concepts applied in architecture. At some point, we were interested with a project that deals with interaction in a different way. In B-mu Bangkok Project, R&Sie(n) relates interaction between the proposed building and the dominant element of this particular city: dust. So the museum becomes a live register of the city’s polluted condition.g01-informing_forms-6.jpgThe structure is based around the museum’s program.g01-informing_forms-7.jpgg01-informing_forms-8.jpgg01-informing_forms-10.jpgWe concluded that, in light of what is already happening with the Digit-All Revolution, in the near future the relation between the process of design and the interaction between the building and its interlocutors will be achieved in just one step, this is a whole interaction which is able to lead to a design and a designed-interactive object. This may become in a reformulation of what is understood as architecture and maybe even the name will change to express the new powerful condition of being an architect. 

javiolmeda.blogspot.com 

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IaaC Glossary of Emergent Culture

December 27th, 2007 admin Posted in Readings | No Comments »

Check out the wiki version of the readings’ class iaac glossary of emergent culturehttp://iaac-readings.wikidot.com/

javiolmeda.blogspot.com 

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Mapping Cultural Associations in Ciutat Vella

December 27th, 2007 admin Posted in Mapping | No Comments »

In collaboration with Advait Potnis, Vasco Portugal, and Uday Goswam1mapa2.jpgThe intention of this map is to trace the associations formed within and around these specific cultural buildings in the old city of Barcelona. The base map traces all these areas of concern with an analysis of the nature of the programs, density of associated people throughout the day and the activities as associated program in the open areas around the specific areas of our concern. It traces some major spots of cultural associations that have been developed as zoom 1, zoom 2 and zoom 3.I concentrated in the MACBA area, and after researching there I came to the conclusion that this is a densely populated area, in which the public space act as cohesive of the different buildings around it. I found out that the MACBA building has become an important landmark within the old city, attracting many typologies like other cultural centers, galleries, restaurants, shops, bookstores, and University Faculties. The MACBA square is one of the youth’s favorites when it comes to hang out or do any outdoor activities.ravala2.jpg

You can download the entire presentation here.

Enjoy this bonus video created by me while researching the MACBA area.

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